My Friend Pedro Review –

My friend Pedro touches the Nintendo Switch and carries blood, bullets and bananas in the same mess. In the spirit of action movies like John Wick and The Matrix (all with an exciting Keanu Reeves), the game immerses you in a hell of an action-packed ball game with a banana partner talking and whispering in your ear who has to kill the next one. What more do you want?

The story revolves around our friend Pedro, the talking banana who tells you who to kill. There’s not much for story-driven players, but fortunately the gameplay more than makes up for the almost non-existent story. Seeing Pedro on the screen and smiling after every murder was enough to keep me on a leash.

My friend Pedro wants you to feel like the star of a big-budget action movie, and he gives you the means to do it. The first is the possibility of dividing the target when using certain dual-use tools. You will often be surrounded by enemies on both sides. Don’t exaggerate the bananas! You can aim in two different directions to fight the bad guys from all sides!

The game also allows the player to slow down time. The duration of this particular power-up is quite generous – which means you’ll have plenty of time to run and kill serious style combos. This mode does not make you immune to bullets and does not allow you to move at normal speed when everything is in place. You and your opponents will be slowed down, but this will give you a few more seconds to react and intelligently plan your next attack.

When you use these two skills in tandem, the game can really shine. It took me a while to get used to it (in fact, I probably still have a lot to learn), but once I got used to the game, my actions became much more fluid and I felt like I was finally playing the game the way it should be played. That doesn’t mean I tripped first like I slipped on a banana peel. My friend Pedro ensures that every player, regardless of his level, can make many moves that are worth showing to his friends on social media.

The game isn’t very difficult, but I played it in normal mode, and there are two higher difficulty levels for hardcore players. However, there were a few moments when I was a little frustrated, but that was seldom the case. My friend Pedro has simple 2D puzzles for the platform game Parkour, where you don’t necessarily have to lean forward on the screen to wonder what to do next, but they’re still entertaining.

During this campaign of about five hours, there were many different levels of variety, although some of them were very similar to the previous one. I think this is mainly because the level of presentation has many common plants and sewage sites, so each level looks almost identical to the next, even though it has different problems and obstacles.

Fortunately, some tracks are designed to break the mould and provide a unique effect on gameplay, such as an engine level. I couldn’t get past this level without a big smile on my face. I also liked it when the game gave me a skateboard or other environmental objects. B. provided me with a frying pan, which I could push in the direction of the enemies and shoot at them to get effective bounce shots. Yeah, it’s stupid and eccentric, but it’s also fun.

My friend Pedro gives you different ways to clear the room, so two players won’t finish the level in exactly the same order. I feel like a lot of players are going through the levels of this game and discovering new and interesting ways to get rid of enemies.

There have been a couple of times that the game has forced me to restart a level or reload the game. This was an annoyance that will hopefully be corrected in a future update to spare other players. Also, the respawn locations were usually good, but a few times I was respawned in a group of enemies without being able to react – killing me over and over again before I could finally reload the level.

The graphics are clean with nice little details. Although I would have liked to have seen more visual variety, the levels are still beautiful. The game looks pretty good in portable mode, but I think it was much easier to perform difficult movements with my Pro Controller.

The game features an EDM-like soundtrack that ranges from loud house beats to bass drums. As a fan of electronic music, it was my favorite part of the game. A great title was created for each level, which captures the atmosphere perfectly and contributes to the aesthetics of the whole action game.

My friend Pedro is a game that 2D action fans shouldn’t miss. It’s rich in potassium. There have been a few malfunctions and excessive use of the environment, but that more than makes up for it with raw chills and more than banana action.

My friend Pedro review

  • Graphs – 8/10
  • Sound – 9/10
  • Gameplay – 9/10
  • Late call – 8/10


Final thoughts: GRAND

Imagine that: Slow motion backflips on a skateboard when you shoot bullets at a frying pan to kill bad guys, all to calm your friend Pedro – a sensual banana. If that’s not good enough for you, I don’t know what to tell you.

Tony’s been playing since he could walk. Pokémon Blue Version helped him learn to read. His greatest achievement is not only playing the entire Kingdom Hearts series, but also understanding it.


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