It’s been a tough few months for Scott Cawthon, the creator of FNaF, with a string of bad reviews and a forthcoming lawsuit (for allegedly copying the game’s concept from a previous game). Now, I’m not sure what’s going to happen to FNaF with Scott’s retirement, but I am sure that in the short term, his absence will be felt by the fans.

For the majority of its 19 years of life, FNAF has been a series which has been ravaged by rumors, accusations, and criticisms from fans who are upset over the alleged ending. However, it would seem that the series’ ending is now in sight, and that the stage is set for FNaF’s legacy to be set in stone.

Scott Cato is leaving the series Five Nights at Freddies. You can read the full information now on his website, but since it may change, we will publish the full announcement at the end of this post. This is great news for FNAF fans, but in reality, given the current state of the franchise, I’m not sure this is the case for the reasons I’ll explain below. For some time now, Scott has been more of a visionary than a chief programmer. The original FNAF games were largely developed by him (I don’t know the exact percentage of his development and outside help for each game). They were simple and easy to develop. YouTube streamers and gamers made the series popular because they responded to the incessant bouncing in the game, and in later games, the higher difficulty levels that required specific button presses to get through the night. Today, in the modern world of FNAF, games are actually developed by one studio (Steel Wool Games). It started with the FNAF VR game Help Wanted and continues in the upcoming FNAF: Security breach. Development is no longer solely in Scott’s hands, so Security Breach will still be finished and released, and it will retain all of Scott’s vision (which I’m sure has been put into the game for a while). Similarly, the FNAF’s 12-book dodecology is probably already done and written, so it’s already in the works. This series will end and the story will be complete. That’s all we’ve come to expect from Scott so far, and they all seem to be settling in, even though he’s pulling out all the stops. So the franchise, as currently planned, will probably continue, at least until the anthology series and Security Breach (and probably the movie) are finished. So it still looks good. The question of the future remains, and any speculation at this point will likely depend on the success of Security Breach. Maybe we’ll only see DLC and the end of the story as Scott rides off into the sunset, never to be seen again. We could see it:

  • The series is sold to a large company and ends up in the hands of new people who are taking it in the right direction.
  • Scott pulls a trick on everyone and makes his resignation part of the story (very much in the FNAF canon).
  • The contents of the box are never revealed and Scott rides off into the sunset.
  • Security Breach is a financial failure and either way the inevitable end of the series, either because of the gameplay, the recent drama surrounding Scott, or both.
  • If there are more books to come, it will just be another Goosebumps.
  • Nothing will change about the series, except that Scott will be less involved in development to guide the story, and there will likely be fewer or no ARGs.
  • Game Theory is buying the franchise to have content for the next decade.
  • Scott is doing even more bad RPG on something that FNAF is not. Somehow it becomes wildly popular and everything returns to normal.
  • There are several possibilities, including Scott having a time-traveling ballpark and wanting to focus his time on it.

Clearly, the future of the series depends on fans and Security Breach’s purchases. If it succeeds, there will probably be a future, somehow, somewhere. Since Scott distanced himself from game development a long time ago, it probably won’t make much difference to what would have happened anyway. So, in general, my answer is that nothing will change for FNAF. To preserve the context of this post, Scott’s resignation statement is reproduced below. I checked the HTML of the page to see if there were any problems, and the only comment was that the image is called flipside. Posted on 6/17 by ScottGames

Frequently Asked Questions

Is the creator of FNAF retiring?

Scott Cawthon (the creator of the popular gaming franchise Five Nights at Freddy’s) has announced he is retiring from the series. The announcement came on the day of the release of Five Nights at Freddy’s 6, and was made on his personal website. The announcement didn’t come as a surprise, as Cawthon has been hinting at retirement for months. The biggest question for fans is what this means for the future of the series. Scott Cawthon, the creator of the most terrifyingly addictive horror game series known as Five Nights At Freddie’s, is retiring from making games. Now, this has left the gaming community in an uproar, as fans are wondering what the future holds for the series.

When did Scott Cawthon retire?

I have written on this blog several times now that Scott Cawthon is retiring as the creator of the youtuber series FNAF. Some have said he is retiring because of a lack of support from the community, others have said it is because of the poor quality of the series. I have personally never been a fan of the series, however, there is no denying that the series is incredibly popular. In the weeks leading up to the announcement, the FNAF series as a whole has seen a surge in popularity. The series itself has barely seen any changes in the time between the announcement and now. In the eight years since the original FNAF game was released, Scott Cawthon has become one of the most popular game developers in the world. His games have been downloaded over 130 million times, and have inspired people to start their own FNAF fan sites.

What animatronic is Scott himself scared of?

Scott has retired from the FNAF games, and ever since the announcement, the community has been speculating about what it means in the long run. This is a list of the top five things that I believe will happen in the game industry after Scott’s retirement. It is with great joy and excitement that I announce the retirement of Scott C. I’ve had the privilege of working with him on several occasions. He’s been a great friend and a great editor. While I’m closing out my time at FanNick, I want to share my thoughts on what the future holds for Scott.

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